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01 / THE LAST CHANCE
Earth is gone. Life is not.
The year is 2125. Earth’s biosphere has collapsed. Aboard the Ark, 12,000 survivors sleep through the last journey humanity may ever make.
You command the Core research shuttle. An experimental time-dilation field carries the Ark across two million years while only weeks pass within.
Your destination is Terra Nova: beautiful, hostile and not yet a home. Its oceans are poisoned with sulfur. Choose a 25-, 50- or 100-cycle campaign and build a complete biosphere, from microbes to plants and animals. Every cycle spans one million years, and what you create must survive together.
Your world, measured in living systems.
TERRA NOVA 1.3 g / 2.4 bar
02 / ONE PLANET. MANY WORLDS.
Life finds different ways.
Polar coasts, warm plains, rivers and alien oceans. Explore how climate, plants and animals change the world you are building.
A world taking root
Trees, ferns, grazers and hunters share the same landscape. Every population changes the balance.
ACTUAL IN-GAME CAPTURE · DEVELOPMENT BUILD
YOUR FIRST STEPS
A little life. A world of consequences.
01
Begin with microbes
Establish life in hostile conditions. Light, chemistry and a viable habitat come first.
02
Build from the roots
Add producers, then consumers. Give every new organism food and a place to live.
03
Let a million years pass
Advance a cycle, observe what survived, then adapt your next design.
03 / DESIGN. RELEASE. OBSERVE.
Do not just discover life. Create it.
Choose body forms and traits. Consider climate, food and survival before releasing a new lineage.
01
Shape the animal
From body form to diet and adaptation: design an organism with a place in your ecosystem.
02
Grow the foundation
Create plants with different structures and survival strategies. Build the living base that other species depend on.
04 / EVERYTHING IS CONNECTED
No species survives alone.
A predator needs prey. A grazer needs plants. A growing biosphere needs a food web that can support it. See the links, follow the resources and discover what your next species will change.
Producers→Herbivores→Predators
ACTUAL IN-GAME CAPTURE · DEVELOPMENT BUILD
05 / BEYOND THE LABORATORY
Meet your professor. And your field partner.
Eve helps you understand the life you create. But the most important discoveries are not always made behind glass. Take research into the world itself.
Every expedition is a decision.
Choose a destination, investigate organisms and gather samples. Observe the world up close, return to the lab and use what you learn. Field research brings knowledge—and risk.
Eve caught in a giant spider’s web · artwork from the game
The ecosystem does not know you are in charge.
A spider’s web can turn a research trip into a rescue. Eve’s safety matters. Decide when discovery is worth the danger, and when it is time to bring her home.
Available now on Android · Google Play
A new world is waiting for you.
Start your simulation on Android. Begin with a microbe, create new species and help Eve build a liveable future for the people sleeping aboard the Ark.
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Your next step starts here.
Open the game's official Google Play listing to explore the details and install the game.